Actions
Bug #6940
closedFeature #4775: lua: overhaul lua support
lua: handle errors in lua rules
Affected Versions:
Effort:
Difficulty:
Label:
Description
When a Lua rule errors out, instead of return 0 or 1, the error is considered falsely and will trigger a lua:!script.lua
, which seems wrong. Lua rules should only be considered not match on a return value of 0. If possible, other errors should be detected and increment a counter, or some "engine" level event that is rate limited.
Updated by Victor Julien 4 months ago
- Assignee changed from OISF Dev to Jason Ish
Updated by Victor Julien 4 months ago
- Blocks Story #7128: lua: sandboxed lua support with mimimum set of bindings added
Actions